New Streetbike simulation (from makers of Gran Turismo
I'm a big fan of m/c games, much more so than car games - and I've played loads of'em. Even picked up Midnight Club 2 & 3 and Moto GP 3 for motorcycle racing. Thought I think is Midnight Club 3 DUB is most fun of the three.
Anyway, here's what to be expected before they bury PS2:
This game will be as real as it can be in terms of real world, engine, and physics. I'm going to guess many players and actual riders alike can experiment with one of those "what if" situations before applying it in real world track days.
Tourist Trophy could end up being one of the most expansive bike racers ever. The game will include over 80 bikes from domestic and international bike makers. Over thirty-five courses will make the cut, with most of the courses from Gran Turismo 4 included
It also includes a number of clothes. That's right, you can select your gear prior to the start of a race! The game includes a variety of helmets, suits, gloves and boots, with Shichisawa revealing that we can expect over fifty suits and fifty helmets, along with street ware. We saw some big name brands in the demo version: Arai, Kushitani, Shoei, Taichi and Spidi look like they'll be making it into Tourist Trophy.
While playing the Tourist Trophy World mode, you can adjust your riding experience in three ways. Prior to the start of a race, you can make quick adjustments to your bike in such areas as power, weight, driving assist and front/rear tire type. You also have access to a Closet, where you can try out all the gear that you've collected.
Also adjustable in TTW mode is riding form. While Tourist Trophy includes a few pre-set forms (inside, normal and outside), Tourist Trophy World's Form Editor allow you to make fine adjustments to eight areas of your form, including seat position, knee angle, underarm angle and waist offset. Form adjustments aren't just for show, as the game simulates your rider's center of gravity, changing the feel of the race based on your form.
Play the game, and you'll find that racing on two wheels is a totally different experience from four wheels, even though you're racing on the Gran Turismo courses you've come to know over the past year. Gran Turismo doesn't deal with wipeouts and crashes, but Tourist Trophy sure does. It's easy to make your bike lean too far and flip out, with the game switching to a third-person perspective as your bike and biker tumble into the barriers. The game does a good job of replicating the feeling of speed of bike racing, as well as the bumpiness and noise of the ride while racing in racer's perspective.
sweet, i can't wait for this to come out... i'm a little skeptical as to how the controls would be w/ respect to leaning, countersteering, body postion and braking. I know i cheat a bit w/ GT when it comes to drivin' my car off of paved roads and drifting around turns like a maniac. i just hope this game will be a little bit more realistic w/ the consequences of taking turns or braking too hard or goin' off the pavement seein' as you're on two wheels instead of four. that might make the game a lot harder but i think makin' it as realistic as possible will only make it that much more fun.
I would want to powerslide out of a turn, and see how the game treats the unpredictability of literbikes. Speaking of which, it would be interesting to see if the developers will include headshakes or tankslappers.